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NPC Generator

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Advanced [show]


Odo Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants, and carries hammers. His silver hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: Odo hails from a village terrorized by drow. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by drow. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Wants his loneliness to end; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Logical. Bonds: Enemies, Religious, Has a crush. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Odo Hadleigh, Male Human Rogue 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)15 (+2) 17 (+3)10 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Aramil Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He dresses in tan turtlenecks beneath a blue coat with black slacks. His silver hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: Sold as a small child to a wizard, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Mentor, Adventurer. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aramil Selevarun, Male Elf Druid 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Ovina Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a brown suit, violet shirt, and green tie, and sports empty pouches on her belt. Her golden hair is heavily combed to the right. She wears round tiny glasses practically rammed into her face.

Personality: Abrasive and pushy, she has a hard time making friends. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born into a rich family. Her father was a mechanic, and taught her how to fix just about anything. After a long history of fighting, Ovina and her spouse have recently divorced.

Motivation: She feels kind of lost in life; and she has money and likes to spend it

Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Family, Rich. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Ovina Lutgehr, Female Dwarf Cleric 3
Medium (3'9") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Violet garnet (300 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing, and sports empty pouches on his belt. His gray fur is braided into rings. His yellow eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Depressed. Bonds: Military, Job. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Art Shore, Male Tabaxi Bard 10
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 66 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 9 (-1)10 (+0)
Skills Intimidation +4, Stealth +7
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs

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