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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adam Barclay, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Actor uniform. His silver hair is lengthy. He has amber eyes and a brown hat with a red feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: He has a crush on the local Miner; and balancing his hectic life and new actor responsibilities is difficult

Flaws: Racist. Bonds: Job, Nature, Family, Has a crush. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Barclay, Male Human Rogue 7
Medium (5'8") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 7 (-2)9 (-1)
Skills Insight +1, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, brown, dusty cloak. Her fur is greying and her face has many wrinkles. Her eyes are green and she is always smoking a pipe.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is afraid of women and trembles around them

History: Born in the south to a Mercenary, Pelt learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. She has since lost track of the people in her past.

Motivation: To reunite with her absent father.

Ideals: Persistence. Flaws: Shy. Bonds: Job, Family. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pelt Running, Female Tabaxi Cleric 4
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 18 (+4)9 (-1)
Skills Investigation +2, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 1 Banded mail. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Joan Gyula, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears brown leather gloves, a brown jacket, and tight pants. Her auburn hair is cut short with large spiked bangs in the front. Her eyes are likewise amber.

Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born the only child of a wealthy merchant. She dropped out of school before completing her studies. She has been a successful dealer in antiques buying low and selling high.

Motivation: Her religion dominates her actions; and to share knowledge with the world

Ideals: Athletic, Logical, Entrepeneur. Flaws: Insane. Bonds: Religious. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Joan Gyula, Female Human Commoner 2
Medium (4'10") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 700 sp.


Social Check DCs


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length cinnamon fur. His copper eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Shifting lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Poor, Adventurer, Family. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Shifting On the Water, Male Tabaxi Adept 3
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Red garnet (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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