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NPC Generator

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Advanced [show]


Guy Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his left hand. His blonde hair is heavily combed to the left. He has several tiny amethyst earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Guy never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is a bit of a kleptomaniac.

Flaws: Antagonistic. Bonds: In love, Rich, Military. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Guy Yaeldrin, Male Half-Elf Druid 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp.


Social Check DCs


Sapply Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he has the majority of his body covered in plate. He has shaved his head bald. This green eyed westerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sapply fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Religious. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sapply Nopenstallen, Male Gnome Aristocrat 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Aquan, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Deep blue spinel (900 gp). Citrine (70 gp). Moss agate (14 gp).


Social Check DCs


Heward Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He keeps his red hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a wizard, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and someone believes him a fraud

Ideals: Disciplined, Philantrophist, Persistence, Logical. Bonds: Mentor. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Heward Ofandrus, Male Half-Elf Barbarian 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ghesh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this eastern man usually wears his green robe and has his monstrous two handed axe always slung over his shoulder. He keeps his black crest in a flapper bob. His red eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Assassin and found it very stressful. He inherited the family business which he has now maintained for 14 years.

Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern

Ideals: Athletic. Flaws: Impulsive. Bonds: Religious, Job, Criminal record. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Ghesh Raghthroknaar, Male Dragonborn Adept 8
Medium (6'8") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. White opal (600 gp). Chalcedony (80 gp). Rose (80 gp). Zircon (80 gp). Obsidian (6 gp). Coral (140 gp). 1 Minor magic item.


Social Check DCs

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