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NPC Generator

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Advanced [show]


Ronwe Justice, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. She carries with her a set of quarterstaffs on her belt, each one with a topaz on the hilt. She wears her red hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to loving parents in a slum to the east. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ronwe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Opinionated. Bonds: Poor, Mentor. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Ronwe Justice, Female Tiefling Ranger 7
Medium (5'3") Tiefling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)9 (-1) 6 (-2)12 (+1)
Skills History +2, Stealth +7
Senses Passive Perception 8
Languages
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Sapphire pendant on gold chain (1400 gp). Old masterpiece painting (2400 gp).


Social Check DCs


Dagger Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His orange fur is drawn into a tight pony tail with a butterfly scrunchie. His copper eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family Dagger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dagger decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: To find somewhere to settle down; and seeks redemption

Flaws: Mundane, Hedonist. Bonds: Poor, Criminal record. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Dagger Fang, Male Tabaxi Aristocrat 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Arcana +5, Survival +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of gnolls once and for all.

History: Sold as a small child to a slaver, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Thomas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thomas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Bonds: Rich, Job, Enemies, Mentor, Criminal record. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Thomas Berevan, Male Half-Elf Aristocrat 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)10 (+0) 7 (-2)10 (+0)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. Star rose quartz (80 gp). Hematite (12 gp). Rhodochrosite (12 gp).


Social Check DCs


Harvest Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in a clean brown cloak covering his clean studded leather. He is muscular with a powerful set of arms. His fur is gray and very short. His eyes are likewise copper.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Harvest was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 8 years.

Motivation: Marry his brother to traveling adventurers; and meet up once more with his childhood friend

Flaws: Fearful. Bonds: Family, Debt, Job, Adventurer. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Harvest Shore, Male Tabaxi Barbarian 8
Medium (6'6") Tabaxi, Lawful Good (CR 8)
Armor Class 14
Hit Points 87 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)14 (+2) 16 (+3)17 (+3)
Skills Deception +6, Stealth +7
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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