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NPC Generator

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Advanced [show]


Shax Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She typically wears black cloth garments or leather armor. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are gold and she is always smoking a pipe.

Personality: Shax wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She served in the navy to pay for her family's outstanding loans. She went to a religious school and was inspired by the priests there in charitable deeds. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic, Disciplined. Flaws: Secretive. Bonds: Military, Religious. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Shax Instinct, Female Tiefling Druid 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 300 gp.


Social Check DCs


Silent In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown tunic with yellow highlights, and long red pants that bunch up around her shoes. Her fur is cut close to her head. Her green unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. She is obsessed with finding treasure.

History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered west to less war torn lands. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Disease, Addict, PTSD. Bonds: Adventurer, Criminal record. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Silent In the Wind, Female Tabaxi Fighter 7
Medium (5'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +2

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Nella Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is cut short with large spiked bangs in the front. She has gleaming, smiling gray eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born several months after her mother was called into army service. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Healer for the past few years.

Motivation: She is unsatisfied with her job.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Military, Poor. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Nella Hamilton, Female Half-Orc Druid 5
Medium (4'11") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 11 (+0)2 (-4)
Skills Persuasion -1, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Murgen Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and she perpetually has her nunchaku ready. She wears a deerstalker hat to cover her moderate length red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a small toy that she constantly fidgets with.

History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's since become an addict/alcoholic.

Motivation: Retire the richest woman in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Secretive, Addict. Bonds: Mentor. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Murgen Marston, Female Half-Orc Monk 7
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (1000 gp). Black pearl (1000 gp). Blue quartz (11 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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