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Thorpe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. He has shaved his head bald. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the south; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Nature, Rich, Family. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Thorpe Goldfound, Male Halfling Aristocrat 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Tûgog Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly silver, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tûgog took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Persistence. Flaws: Depressed. Bonds: Poor, Military, Nature. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Tûgog Heiser, Male Half-Orc Rogue 7
Medium (5'6") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills History +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 7000 sp. Blue sapphire (1400 gp). Tiger eye turquoise (16 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His silver hair is lengthy. His eyes are amber and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fargrim took refuge in the ruined castle and found the beat up axe and armor he uses now. He has drifted from career to career and currently works as a Soapmaker.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Logical. Bonds: Job, Military, Nature, Family. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Fargrim Torunn, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 250 gp. 1 Silver holy symbol.


Social Check DCs


Rosalind Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a violet shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She keeps her red hair in a pixie cut. Her fierce violet eyes like to dwell on things.

Personality: She is very quiet and rarely speaks above a whisper. Energy wise she seems alert and responsive.

History: She was born at the edge of vast island. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she desires power and/or immortality

Ideals: Professionalism. Flaws: Shy. Bonds: Nature, Job, Adventurer. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Rosalind Ostoroth, Female Half-Elf Commoner 9
Medium (5'5") Half-Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 17 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills History +2, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1600 gp. Amethyst (150 gp). Black pearl (1500 gp). Lapis lazuli (4 gp). Red garnet (150 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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