Jheri Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of swords on her belt, each one with a ruby on the hilt. Her crest is greying and her face has many wrinkles. Her gold eyes are slightly larger than normal.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Jheri studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jheri fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Optimist, Gifted. Occupation: Interpreter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 300 gp.
Jade Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. She has moderate length cinnamon fur. She is baby faced.
Personality: Always inclined to offer people food she seems plenty friendly. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Priest arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To get a good night's sleep; and she is greedy
Ideals: Philantrophist. Flaws: Impulsive, Insomniac. Bonds: Rich, Adventurer. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 46 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp).
Solomon Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He is portly but not overly obese. His auburn hair and beard is wavy and long. His amber unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north to a Glassblower, Solomon learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: To be a Miner again; and wants to work out more often
Ideals: Opinionated, Joker, Athletic. Flaws: Disease. Bonds: Job. Occupation: Glassblower
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1000 sp. Star rose quartz (70 gp). Obsidian (13 gp). Sardonyx (70 gp). 1 Minor magic item.
Darrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is kept up in a ponytail inside a top hat. His violet eyes peer out from beneath his top grey hat.
Personality: Calm and collected, he is a well trained Ruler. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has worked as a Ruler like his mother before him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Selfish. Bonds: Job, Religious, Adventurer. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 320 gp. Onyx (70 gp). 1 Masterwork Common Melee.
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