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NPC Generator

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Advanced [show]


Liftrasa Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She typically wears brown cloth garments or leather armor. Her black hair is cut jaggedly and amateurishly. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the north to a Herbalist, Liftrasa learned a great deal about her mother's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been a successful dealer in antiques buying low and selling high.

Motivation: To settle down with her crush; and doesn't want to be a herbalist and was forced into it by her family

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job, Family, Has a crush. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Liftrasa Foamtankard, Female Dwarf Fighter 9
Medium (3'11") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 82 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Nadarr Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears baggy green pantaloons and a black scarf. His red crest, when down, is lengthy. His gold eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Professionalism. Bonds: Poor, Criminal record. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Nadarr Norixius, Male Dragonborn Rogue 12
Medium (6'5") Dragonborn, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 73 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 2000 gp. Fire opal (800 gp).


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and blue robe with the hood down. He is portly but not overly obese. His chestnut hair is cut jaggedly and amateurishly. His gray eyes dart from person to person to random spaces in the air.

Personality: Tod speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to reunite with his absent father

Ideals: Impeccable. Flaws: Addict. Bonds: Immigrant, Family, Adventurer. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Tod Jamjar, Male Halfling Monk 10
Small (3'3") Halfling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 2100 gp. Old masterpiece painting (900 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Skak Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He sports a long golden beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Impeccable, Joker. Bonds: Poor, Job, Adventurer. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Skak Watson, Male Half-Orc Monk 7
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1100 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs

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