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NPC Generator

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Advanced [show]


Akoth Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. His brown hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: He got into the Stableman business at a young age. He worked as a nervous Stableman and found it very stressful. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Professionalism, Persistence. Flaws: Insomniac, Mundane. Bonds: Job. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Akoth Blankley, Male Half-Orc Adept 9
Medium (5'7") Half-Orc, Lawful Good (CR 9)
Armor Class 11
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 10 (+0)9 (-1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 9000 sp. Large well-done wool tapestry (100 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Nuraval Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He wears his white hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of goblins once and for all.

History: Nuraval hails from a village terrorized by goblins. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 7 years later his spouse died after the birth of his son. Heartbroken, Nuraval never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Enemies, Rich, In love, Family. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Nuraval Torunn, Male Dwarf Expert 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 70 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)13 (+1) 5 (-3)9 (-1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 7
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 400 pp.


Social Check DCs


Leaf Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears a pastel collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His lavender fur is smooth and relatively long. His eyes, though not visible through his cowl, are amber.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school to support his sick mother, and resented it. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and marry his sister to traveling adventurers

Ideals: Logical, Impeccable. Bonds: Guardian, Family, Immigrant. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Leaf Candle, Male Tabaxi Fighter 15
Medium (6'8") Tabaxi, True Neutral (CR 15)
Armor Class 13
Hit Points 89 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 19 (+4)12 (+1)
Skills Arcana +8, Survival +9
Senses Passive Perception 14
Languages Common, Infernal, Terran, Giant
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 800 pp. Solid gold idol (400 gp). Large well-done wool tapestry (500 gp). Silver ewer (10 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. Her red hair is lengthy. Her eyes are green and she is always smoking a pipe.

Personality: She acts crazy and hedonistic. Energy wise she seems alert and responsive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Professionalism. Flaws: Hedonist, Disease. Bonds: Rich, Immigrant. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Valida Brawnanvil, Female Dwarf Cleric 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. Pink pearl (100 gp).


Social Check DCs

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