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NPC Generator

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Advanced [show]


Vapula Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blue hair is thinning but still full. She has a dull look in her red eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with finding treasure.

History: She was born at the edge of vast plains. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has built up a small fortune and can afford her own way.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Persistence. Bonds: Rich, Adventurer, Nature, Debt. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Vapula Mystery, Female Tiefling Fighter 8
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Intimidation +4, Nature +6
Senses Passive Perception 13
Languages Common, Auran, Druidic, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1400 gp. Amber (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man usually wears his pastel robe and has his scimitar always slung over his shoulder. He has a penchant for wearing a ring with an oversized ruby on his right hand. His orange fur, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tree is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Tree was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tree's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Justice. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Tree Timber, Male Tabaxi Rogue 4
Medium (5'8") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Buckler. 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Frouse Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a blue and red handkerchief worn on his left side and is in decent physical shape. His hair is greying and his face has many wrinkles. His eyes are violet and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the west to a Gardener, Frouse learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Frouse took refuge in the large cave and found the beat up nunchaku and armor he uses now. He struck the Gardener job and began his own company from there.

Motivation: Sabotage a competitor; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Nature, Has a crush. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Frouse Silverthread, Male Gnome Monk 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Goroth Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He is muscular with a powerful set of arms. His long blonde hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Goroth reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: He's repulsed by the PC; and he is content

Flaws: Insane, Antagonistic, Mundane. Bonds: Job, Military. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Goroth Winchester, Male Half-Orc Cleric 7
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1100 gp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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