Oda Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tan small hat and tan clothes. She wears her hair in dreadlocks. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north to a Fisher, Oda learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She used her abilities to travel the world and help people.
Motivation: Retire the richest woman in the north; and she'd like to take her coworkers down a peg
Ideals: Passionate, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Fisher
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Sylvan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 gp.
Osco Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His long chestnut hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Miner profession.
History: Osco was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence. Flaws: Disease, Mundane. Bonds: Rich, Job. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 9)
Armor Class 11
Hit Points 27 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1300 gp. Blue quartz (5 gp). Sardonyx (50 gp). Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Amber (130 gp). Banded agate (5 gp). Citrine (50 gp). 1 Minor magic item.
Chassath Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear ponchos typically of a light black in addition to tight pants. Her crest, while still mostly gold, has prominent grey streaks. Her red unseeing eyes seem to look past you.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Server, but she got bored and became a Sailor. She has drifted from career to career and currently works as a Sailor.
Motivation: To be a Server again; and sabotage a competitor
Ideals: Joker. Flaws: Disease, Impulsive. Bonds: Rich, Job. Occupation: Sailor
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Fonkin Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear ponchos typically of a light tan in addition to tight pants. His blonde hair is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted necromantic powers by his dying brother.
Motivation: He wants revenge against goblins; and seeks redemption
Ideals: Athletic, Artistic, Gifted. Bonds: Criminal record, Enemies. Occupation: Sculptor
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 19 (+4) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!


