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NPC Generator

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Advanced [show]


Emerald On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'0" and wears an entirely pastel suit with black socks and a vest with buckled shoes. Her right hand appears badly burned and disfigured. She keeps her lavender fur in a flapper bob. Her hazel eyes are slightly larger than normal.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a white middle class family as the only child. Her psionic abilities were realized during a raid on her village. She's since become an addict/alcoholic.

Motivation: She is content; and to end her boredom

Ideals: Artistic, Gifted. Flaws: Addict, Mundane. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Emerald On the Water, Female Tabaxi Aristocrat 6
Medium (6'0") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Bathin Art, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His chestnut hair is lengthy and is close to two feet long. His silver eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and revenge

Flaws: Antagonistic. Bonds: Enemies, Rich, Adventurer, Guardian. Occupation: Banker

Voice: Raspy

Attributes [hide]

Bathin Art, Male Tiefling Paladin 7
Medium (5'9") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 7 (-2)18 (+4)
Skills Performance +7
Senses Passive Perception 8
Languages Common, Celestial, Infernal, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Smoky quartz (80 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears bulky grey painted plate armor. She has a long black ponytail with little hanging trinkets. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As long as the job gets done she does not care how it got done.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted arcane powers by her dying sister.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Mentor, Religious. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Ilde Battlehammer, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Millicent Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her lance, and carries lances. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Millicent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. She found a children's book about a Half-Elf Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable, Gifted. Bonds: Adventurer. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Millicent Sylvaranth, Female Half-Elf Warlock 12
Medium (4'7") Half-Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 51 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 300 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (700 gp). Old masterpiece painting (700 gp). 1 Minor magic item.


Social Check DCs

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