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NPC Generator

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Advanced [show]


Gormogord Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His hair is short and blonde. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Gormogord was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Shoemaker. He now spends his time doing works of charity.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Gormogord Goodearth, Male Halfling Warrior 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)15 (+2) 13 (+1)18 (+4)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp.


Social Check DCs


Nicor Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a top hat to hide his balding. His eyes are silver and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Logical, Fighting. Flaws: Antagonistic, Shy. Bonds: Family. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Nicor Madness, Male Tiefling Wizard 12
Medium (5'4") Tiefling, Lawful Good (CR 12)
Armor Class 13
Hit Points 73 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (1000 gp). Brass mug with jade inlays (300 gp). Silver ewer (20 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Old masterpiece painting (1500 gp).


Social Check DCs


Kyle Darlington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His right leg appears badly burned and disfigured. He keeps his white hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He then took over the family business and is one of the better Carter for hire.

Motivation: Expand his business; and to be a sculptor again

Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Darlington, Male Human Expert 11
Medium (5'6") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 45 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Investigation +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 1900 gp. Golden pearl (130 gp). Aquamarine (400 gp). Coral (130 gp). Fire opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with black and brown striped suspenders. He wears various colorful collared shirts. His yellow fur is heavily combed to the left. He has yellow eyes and a pastel hat with a black feather.

Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Ethereal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ethereal's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Shy, Fearful, Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Ethereal Thunder, Male Tabaxi Monk 2
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 280 gp. 2 Holy water.


Social Check DCs

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