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NPC Generator

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Advanced [show]


Halander Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white shirt with thin black vertical stripes and brown pants. His blonde hair is cut short. His eyes are blue and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of western immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Banker for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Job, Religious. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Halander Sunmeadow, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)7 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Ahrim Speed, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Ideals: Persistence, Joker. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Ahrim Speed, Male Tiefling Expert 4
Medium (5'8") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 18 (+4)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Draconic, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Meena Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and carries scythes. She has a very tight haircut. Her eyes are blue.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also hits on women, regardless of circumstances.

History: Meena hails from a village terrorized by dire rats. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She left for the north, certain she would find work there.

Motivation: To settle down with her crush; and she has a crush on the local roofer

Ideals: Fighting. Flaws: Greedy. Bonds: Has a crush, Enemies, Immigrant. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Meena Offund, Female Gnome Paladin 8
Small (3'0") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. Black pearl (1200 gp). Brown-green garnet (140 gp). Malachite (4 gp). Lapis lazuli (4 gp). 1 Minor magic item.


Social Check DCs


Tûmûg Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear black pants and tee shirts. His hair is long and chestnut with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His violet eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Assassin profession.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job, Immigrant. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Tûmûg Rylan, Male Half-Orc Cleric 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)13 (+1) 6 (-2)8 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 8
Languages Common, Orc, Elven
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red spinel (90 gp). Tiger eye turquoise (11 gp). Rose (80 gp).


Social Check DCs

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