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NPC Generator

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Advanced [show]


Shag Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a white coat. He is muscular with a powerful set of arms. He has shaved his head bald. His brown eyes peer out from beneath his wide-brimmed white hat.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Shag studied abroad. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Gifted. Bonds: Has a crush, Nature, Enemies. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Shag Ryley, Male Half-Orc Commoner 6
Medium (5'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 11 (+0)9 (-1) 14 (+2)7 (-2)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +5

Possessions: 500 gp. Fire opal (1600 gp). Pink pearl (160 gp).


Social Check DCs


Balam Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail, and carries axes. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his silver eyes.

Personality: He is extraordinarily eccentric. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a criminal king-pin and mafia family At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in axe use. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and many gnolls want him driven away

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Balam Prudence, Male Tiefling Monk 9
Medium (5'11") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)20 (+5)
Skills Intimidation +8, Nature +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Falkrunn Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this woman is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. Her red hair is knotted and matted. Her eyes are a pleasant blue.

Personality: A deeply religious woman she believes everything happens for a reason. She is harsh and unforgiving.

History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has never given up on her poetry dream.

Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and seeks redemption

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Religious, Criminal record, Family. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Falkrunn Rubyeye, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)15 (+2) 15 (+2)5 (-3)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. Golden pearl (140 gp). Silver pearl (140 gp). Smoky quartz (40 gp).


Social Check DCs


Dynamic Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her trident. Her red fur is thinning but still full. Her hazel unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Dynamic was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. During her travels, Dynamic and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dynamic discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Dynamic fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Dynamic Of Spirit, Female Tabaxi Adept 5
Medium (6'4") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 600 gp. 1 Full Plate. 1 Full Plate.


Social Check DCs

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