Sora Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" southern woman, she wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her crest is gold and curly. Her red eyes have a joyful gleam in them most of the time.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sora is combative with any and all who dare try her patience in the slightest.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sora took refuge in the ruined castle and found the beat up crossbow and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Passionate, Justice, Gifted. Bonds: Rich, Nature. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1300 sp. Coral (110 gp). 3 Smokesticks.
Ogg Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He keeps his long golden hair kept up in a rat tail. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants revenge against giants; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Sellsword
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 11)
Armor Class 11
Hit Points 33 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 7 (-2) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 400 gp. Sard (40 gp). Zircon (40 gp). Fire opal (1400 gp). Pink pearl (60 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her orange fur is thinning but still full. This amber eyed westerner is not easily forgotten.
Personality: She is business-like. She takes instructions and follows them to the letter. A true patriot, Trail would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised in a white middle class family as the only child. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 11 years.
Motivation: She is unsatisfied with her job.
Ideals: Professionalism. Flaws: Mundane. Bonds: Poor, Military, Job. Occupation: Ploughman
Voice: Australian accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Druidic, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 500 gp. Deep blue spinel (900 gp). Alexandrite (900 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Citrine (20 gp). Smoky quartz (20 gp).
Anverth Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He dresses like a well dressed Tanner does. He sports a long black beard, and similarly colored long hair. His eyes are green and he is always smoking a pipe.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal singing training, and achieved minor success. He inherited the family business which he has now maintained for 15 years.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable, Artistic. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Tanner
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 85 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Black velvet mask with numerous citrines (180 gp). Cloth of gold vestments (180 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).
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