Raam Death, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his white hair down. His eyes are black and catlike.
Personality: Overbrimming with self-confidence, Raam isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a desert tribe. His mother was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Persistence. Bonds: Poor, Religious, Nature. Occupation: Seamstress
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Veloptima Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a blue armored body suit, with a simple pastel line shooting up and back down. Her brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She never wears the same outfit twice, unless she absolutely has to.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Flaws: Insomniac. Bonds: Slave. Occupation: Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Wella Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are green.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Doesn't want to be a Fisher and was forced into it by her family; and she is wracked by social anxiety
Ideals: Optimist, Justice. Flaws: Fearful. Bonds: Poor, Military, Family. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 68 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 1500 gp. Jasper (80 gp). Zircon (80 gp). Jade (120 gp). Azurite (14 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item.
Five Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His cinnamon fur, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a very good compulsive liar and kleptomaniac.
History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a daughter. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Criminal record, In love. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 35 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 900 gp.
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