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NPC Generator

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Advanced [show]


Bertram Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business

Ideals: Disciplined, Gifted. Bonds: Military, Job, Criminal record. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Koehlanna, Male Half-Elf Monk 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Leaf Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is bristling with hidden weapons, mostly shortbows and tridents. Her yellow fur is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, she prefers to meditate than take action. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She got into the Gardener business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Disciplined. Bonds: Poor, Criminal record, Job. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Leaf Wind, Female Tabaxi Barbarian 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Bree Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is cut close to her head. This blue eyed southerner is not easily forgotten.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also is a firm believer in the womanly ideal.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Athletic, Philantrophist. Flaws: Impulsive. Bonds: Rich, Criminal record. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Bree Brushgather, Female Halfling Druid 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)7 (-2) 13 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp.


Social Check DCs


Hugolina York, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She carries a battered dagger and tarnished spear as well. With wild black hair. Her eyes are blue and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bowyer arts, while her father instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Hugolina York, Female Human Aristocrat 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp. Bloodstone (40 gp).


Social Check DCs

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