Eberk Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His whole body is exceptionally muscular. His white hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.
History: Eberk lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eberk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his brother.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Religious, Family. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp.
Jezean Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman likes to wear green tank tops with blue skirt. She is muscular with a powerful set of arms. She wears a Stetson hat to cover her moderate length blue crest. Her eyes are a pleasant gold.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She would rather hide behind her crafts than deal with other people.
History: The child of a Bather, who enjoyed hunting, Jezean was taken on many hunting expeditions. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Nature, Family. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 11)
Armor Class 11
Hit Points 59 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
Possessions: 1500 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item.
Zephan Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears bulky black painted plate armor, and a wedding ring on his left hand. His black hair is kept up in a ponytail inside a feathered hat. His eyes are black.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Zephan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Zephan was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Zephan has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Disease. Bonds: In love, Military, Job, Adventurer. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 48 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 1200 gp. Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nissa Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a blue coat over a white low-cut shirt, and a deerstalker hat upon her head. Her brown hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Nissa is depressed about a lot of things. She tends to be a nihilist. Flattery will make her almost putty in your hands.
History: Nissa hails from a village terrorized by illithids. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Flaws: Insane, Depressed, Selfish. Bonds: Enemies, Rich. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 11)
Armor Class 14
Hit Points 100 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Moss agate (9 gp). Banded agate (9 gp). Jade (140 gp). Tourmaline (140 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

