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NPC Generator

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Advanced [show]


Cloak Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a nunchaku on his belt. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has styled his beige fur well, parting it to the left. He has gleaming, smiling green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Shy. Bonds: Military, Immigrant, Religious. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Cloak Shore, Male Tabaxi Druid 10
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 250 pp. Coral (120 gp). Zircon (50 gp). Rose (50 gp). 1 Minor magic item.


Social Check DCs


Windy Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, she is not a threatening figure. She keeps her gray fur in a pixie cut. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Windy was born in the south. At a young age she loved to build and create. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to travel the world and help people.

Motivation: She would like to get married and retire; and she's attracted to the pc

Ideals: Philantrophist, Persistence. Flaws: Addict, Shy. Bonds: Nature, Has a crush. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Windy Candle, Female Tabaxi Aristocrat 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 27 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)16 (+3) 16 (+3)11 (+0)
Skills Persuasion +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling, Terran, Draconic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Two Llamas Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'7" and likes to wear ponchos typically of a light pastel in addition to tight pants. His left leg appears badly burned and disfigured. His orange fur is smooth and relatively long. His hazel eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: Born in the east to a Sellsword, Two Llamas learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and expand his business

Ideals: Persistence. Bonds: Criminal record, Job, Adventurer. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Two Llamas Plume, Male Tabaxi Commoner 11
Medium (5'7") Tabaxi, True Neutral (CR 11)
Armor Class 10
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 900 gp. Jeweled electrum ring (6000 gp). Cloth of gold vestments (130 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur, while still mostly cinnamon, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spring fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Seamstress again.

Ideals: Optimist, Fighting. Bonds: Job, Poor. Occupation: Server

Voice: Whispers

Attributes [hide]

Spring Grass, Male Tabaxi Aristocrat 10
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 8 (-1)9 (-1)
Skills Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs

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