Erevan Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He sports a long chestnut beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Server business.
History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Athletic, Persistence. Bonds: Job, Nature, Guardian. Occupation: Server
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Raam Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and chestnut. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the north. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Flaws: Shy. Bonds: Rich, Slave, Immigrant. Occupation: Apothecary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 240 gp.
Brottor Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown leather gloves, a brown jacket, and tight pants. His long white hair reaches down to his waist. He has blue eyes.
Personality: He is irascible and easily irritated. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brottor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, In love, Debt. Occupation: Shepherd
Voice: Old thin voice
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 19 (+4) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Mardred Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. She is muscular with a powerful set of arms. She has slicked back chestnut hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Mardred embodies much of what other species detest in the Dwarves. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Sold as a small child to a slaver, Mardred was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Scribe, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their son. She worked as a Gardener, and she later adopted a second son.
Motivation: Someone believes her a fraud.
Flaws: Addict, Antagonistic. Bonds: Enemies, Mentor, Family. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 100 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 20 (+5) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 gp. Jet (100 gp). Rose (50 gp). Red-brown spinel (100 gp). Deep green spinel (100 gp). Black pearl (500 gp). Hematite (13 gp). Aquamarine (500 gp). Tourmaline (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!

