Pyntle Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue costume with the symbols of the sun god on her torso. Her skin is fair and her fingers are delicate and long. She wears her white hair up. Her eyes, though not visible through her cowl, are amber.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 5 years.
Motivation: Wants her loneliness to end; and to be a gardener again
Ideals: Artistic, Philantrophist. Bonds: Religious, Job, Has a crush. Occupation: Herbalist
Voice: Slow speaker
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 89 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 5000 gp. Star rose quartz (20 gp). Rich purple corundum (600 gp). Moonstone (20 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Tiger eye turquoise (9 gp). Alexandrite (900 gp). Lapis lazuli (9 gp). Rhodochrosite (9 gp). Star ruby (600 gp). Alexandrite (900 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Rhodochrosite (9 gp). Sard (20 gp). 1 Medium magic item.
Wymar Van Es, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a grey shirt with thin black vertical stripes and green pants. He has moderate length red hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of southern immigrants he idolized his father. Wymar was born on a far southern forest where he grew up under the tutelage of his father, an expert Mayor. After a long history of fighting, Wymar and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 4 (-3) | 8 (-1) | 7 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 40 gp. Zircon (30 gp).
Burto Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely white suit with black socks and a vest with buckled shoes. His white hair is styled in orderly dreadlocks. His violet eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He struck the Fisher job and began his own company from there.
Motivation: Further expansion of business; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Opinionated. Flaws: Fearful. Bonds: Immigrant, Mentor, Job. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 10000 cp.
Audhild Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered violet stockings. Her skin is fair and her fingers are delicate and long. Her blonde hair is still thick. She wears large thick round spectacles.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great joy in being the best Glassblower in town.
History: She got into the Glassblower business at a young age. She was an apprentice working in her mother's forge. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Joker, Impeccable. Flaws: Addict. Bonds: Job, Debt. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 14 (+2) | 14 (+2) | 7 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp.
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