Lilith Knack, Female Tiefling [Permalink]
Personal [hide]
Description: 4'9" and muscular, this southern woman dresses in green turtlenecks beneath a yellow coat with black slacks. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She got into the Healer business at a young age. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.
Motivation: She has comitted a past crime that haunts her to this day; and to be a carpenter again
Ideals: Athletic, Philantrophist. Bonds: Criminal record, Job, Family. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 17 (+3) | 7 (-2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 300 gp. Violet garnet (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item.
Rolen Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet costume with the symbols of luck on his torso. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a clover on it. He has chestnut hair. This brown eyed easterner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: Many illithids want him driven away; and he'd like to take his coworkers down a peg
Ideals: Opinionated. Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 63 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Black pearl (400 gp). Golden pearl (100 gp). Tiger eye turquoise (4 gp). Citrine (20 gp). Moss agate (4 gp). Jade (100 gp). Peridot (20 gp). Carnelian (20 gp). Star ruby (900 gp). Brown-green garnet (100 gp). Iolite (20 gp). Jasper (20 gp). Golden pearl (100 gp). Pink pearl (100 gp). Amethyst (100 gp). Red garnet (100 gp). Aquamarine (400 gp). Red spinel (100 gp). Zircon (20 gp). Hematite (4 gp). 1 Medium magic item.
Seebo Nackle, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His blonde hair is knotted and matted. His eyes are a pleasant violet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Sailor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Dyer.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 19 (+4) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Druidic, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Peridot (50 gp). 4 Smokesticks. 2 Alchemist’s fire. 4 Holy water. 4 Thunderstones.
Spear Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His fur is greying and his face has many wrinkles. His hazel eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He cannot resist a sob story and will often dote over anyone who has one.
History: Spear was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and further expansion of business
Ideals: Justice, Philantrophist. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 50 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 9000 sp.
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