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NPC Generator

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Advanced [show]


Fulbar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting white shirt and pants. He keeps his long blonde hair kept up in a rat tail. He has violet eyes and a white hat with a brown feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and an old rival family wants him found

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Fulbar Tosscobble, Male Halfling Wizard 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 41 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Athletics +6, Deception +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 2000 gp. Fire opal (700 gp). Rhodochrosite (9 gp). Alexandrite (600 gp). Rose (40 gp). Jet (90 gp). Carnelian (40 gp). Aquamarine (600 gp). Fire opal (700 gp). Star ruby (700 gp). Rock crystal (40 gp). Amber (90 gp).


Social Check DCs


Malmûg Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting black shirt and pants. With a patchy silver beard and wild silver hair. He has brown eyes and a black hat with a red feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of western immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and an old rival family wants him found

Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Malmûg Skelton, Male Half-Orc Druid 5
Medium (5'4") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)11 (+0) 16 (+3)13 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 700 gp. Brown-green garnet (40 gp).


Social Check DCs


Ombul Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light red in addition to tight pants. His brown hair is cut short with large spiked bangs in the front. His gray eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: Born in the south to a Knight, Ombul learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has dedicated himself to building a better village for his children.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism. Bonds: Job, Adventurer. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Ombul Shadowquick, Male Halfling Bard 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 13000 cp. Zircon (50 gp). Blue quartz (5 gp). Eye agate (5 gp). 3 Smokesticks. 4 Alchemist’s fire.


Social Check DCs


Quarion Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is renowned for his bright tan suits and hats. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can't help but pocket interesting objects he comes across

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Quarion took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: To reunite with his old friends; and a strong sense of loyalty to tabaxi people

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Criminal record, Adventurer. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Quarion Aloro, Male Elf Aristocrat 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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