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NPC Generator

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Lvl.
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Seed

Advanced [show]


Everard Royal, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He has shaved his head bald. His eyes are amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To end his boredom.

Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Immigrant, In love. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Everard Royal, Male Human Expert 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 110 gp. Red garnet (70 gp).


Social Check DCs


Mantus Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His right leg appears badly burned and disfigured. His red hair is slicked back into a classic pompadour. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Mantus was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Mantus and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Poor. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Mantus Carrion, Male Tiefling Monk 6
Medium (6'4") Tiefling, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 6 (-2)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +1, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Shax Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. Her blue hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: Shax is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in the east, but her parents moved at a very young age to the west. Shax was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Herbalist. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting, Extrovert. Flaws: Impulsive. Bonds: Poor, Immigrant, Criminal record. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Shax Amuse, Female Tiefling Aristocrat 6
Medium (5'5") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp.


Social Check DCs


Ida Fidget, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 6'1". She wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt, and her gloved hand is found clutching a scythe. Her brown hair has been sun bleached extensively. She has amber eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She has achieved small success as a Dilettante.

Motivation: She is not mentally stable, and does not behave rationally; and she has a rivalry with the church that dominates her actions

Ideals: Joker. Flaws: Insane. Bonds: Religious, Immigrant, Job. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Ida Fidget, Female Human Commoner 11
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 26 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 9 (-1)18 (+4)
Skills Deception +8, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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