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NPC Generator

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Advanced [show]


Cimer Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has a moderate pudge and is not very fit. His brown hair is knotted and matted. His black eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and retire the richest man in the east

Ideals: Joker, Professionalism, Logical. Flaws: Addict. Bonds: Nature. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Cimer Principle, Male Tiefling Aristocrat 5
Medium (5'5") Tiefling, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 18 (+4)19 (+4)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 1000 sp. 2 Alchemist’s fire. 1 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Aelar Amakiir, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan trousers with white and green striped suspenders. He wears various colorful collared shirts. He has a black handlebar mustache and slicked back black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Aelar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Job, Adventurer. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Aelar Amakiir, Male Elf Druid 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 13 (+1)6 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 pp. 1 Banded mail. 1 Masterwork Heavy wooden shield.


Social Check DCs


Eberk Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown small hat and brown clothes. His blonde hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Healer. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business

Ideals: Opinionated. Flaws: Shy. Bonds: Immigrant, Job, Rich, Criminal record. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Eberk Brazzik, Male Dwarf Warlock 11
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 90 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 130 pp.


Social Check DCs


Roywyn Dunben, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She is dressed in earthy colors with a blue and white handkerchief worn on her right side. Her hair is chestnut and curly. She wears a mask on her face.

Personality: She will rave to anyone who will listen. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Roywyn hails from a village terrorized by illithids. Roywyn was born on a far western mountains where she grew up under the tutelage of her father, an expert Dilettante. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Revenge.

Flaws: Insane, Secretive. Bonds: Immigrant, Enemies. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Roywyn Dunben, Female Gnome Bard 7
Small (3'0") Gnome, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)18 (+4) 15 (+2)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Undercommon, Terran, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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