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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anthony York, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey cloak and cross-gartered black stockings. He keeps his red hair in a pixie cut. His eyes are green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.

History: Born in the east to a Interpreter, Anthony learned a great deal about his mother's area of expertise. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Interpreter soon after.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Disciplined. Flaws: Insane. Bonds: Poor, Adventurer, Job. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Anthony York, Male Human Monk 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


John England, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown costume with the symbols of luck on his torso and is in decent physical shape. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a wizard, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Armorer, but he was a colossal failure. He has worked as a Knight like his mother before him.

Motivation: To unite with his sister; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Joker. Flaws: Addict. Bonds: Mentor, Job, Family. Occupation: Knight

Voice: Low range voice

Attributes [hide]

John England, Male Human Ranger 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. Chrysoberyl (50 gp).


Social Check DCs


Purson Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, red shirt, and green tie. He carries with him a set of falchions, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His red hair is heavily combed to the left. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 8 years later his spouse died after the birth of his son. Heartbroken, Purson never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Emotional. Bonds: Poor, In love. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Purson Justice, Male Tiefling Commoner 2
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 50 gp. 1 Chain shirt.


Social Check DCs


Menny Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is dressed in a clean blue cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized topaz on her left hand. She keeps her long red hair kept up in a rat tail. Her eyes are likewise green.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is afraid of women and trembles around them

History: She was born into a rich family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is greedy.

Ideals: Entrepeneur. Flaws: Racist, Shy. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Menny Dunben, Female Gnome Commoner 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 17 (+3)7 (-2)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Sardonyx (30 gp).


Social Check DCs

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