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NPC Generator

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Advanced [show]


Gale Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'2" western woman, she wears brown painted combat armor at almost all times. Her black fur is kept up in a ponytail inside a broad hat. This amber eyed westerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She is a great chef.

History: Gale was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was granted druidic powers by her dying brother.

Motivation: To be a Carpenter again.

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Job. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Gale Of Passion, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)16 (+3) 12 (+1)18 (+4)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 110 gp.


Social Check DCs


Vondal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and black. This amber eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To pay off his debts.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Rich, Enemies, Debt. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Vondal Brawnanvil, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Denholm, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear grey pants and tee shirts. With a patchy black beard and wild black hair. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Shy. Bonds: Military, Poor. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Ralf Denholm, Male Human Ranger 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. 1 Antitoxin.


Social Check DCs


Jheri Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. She carries with her a set of flails, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has styled her green crest well, parting it to the left. She has several tiny aquamarine earrings on each ear.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the east to a Fletcher, Jheri learned a great deal about her mother's area of expertise. Jheri abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has recently gotten a pet goose that steals things from people.

Motivation: To be a Cook again; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Secretive. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Jheri Raghthroknaar, Female Dragonborn Paladin 10
Medium (6'6") Dragonborn, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 107 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 18 (+4)8 (-1) 12 (+1)14 (+2)
Skills Medicine +5, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 13000 sp.


Social Check DCs

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