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NPC Generator

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Naal Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a blue and yellow robe with the hood down. His white hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to be a carpenter again

Flaws: Insane, Shy, Forgetful. Bonds: Immigrant, Mentor. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Naal Amakiir, Male Elf Warlock 13
Medium (5'2") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 96 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Perception +6, Persuasion +6
Senses Passive Perception 16
Languages Common, Elven, Goblin, Auran
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 4000 gp.


Social Check DCs


Gimurt Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries monstrous two handed axes. His silver hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.

History: He got into the Mercenary business at a young age. His mother was a soldier and died while he was still young. Gimurt was left his mother's suit of armor and trained in its use and care. He struck the Mercenary job and began his own company from there.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Job, Military, Enemies. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Gimurt Frostbeard, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 330 gp.


Social Check DCs


Altho Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting white shirt and pants. His chestnut hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. Altho was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Altho decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Optimist. Bonds: Criminal record, Mentor, Debt, Family. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Altho Brushgather, Male Halfling Ranger 5
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Alexandrite (300 gp). Freshwater pearl (5 gp).


Social Check DCs


Alston Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses in blue turtlenecks beneath a yellow coat with blue slacks. His white hair is heavily combed to the left. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Alston does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Halfling people; and to end his boredom

Flaws: Mundane, Depressed, Racist. Bonds: Military. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Alston Shadowcloak, Male Gnome Paladin 9
Small (3'6") Gnome, Lawful Evil (CR 9)
Armor Class 14
Hit Points 85 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 9000 sp. Moss agate (11 gp). 1 Minor magic item.


Social Check DCs

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