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NPC Generator

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Advanced [show]


Nadarr Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He is portly but not overly obese. He wears his rusty crest up. His eyes are likewise gold.

Personality: Overbrimming with self-confidence, Nadarr isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Impeccable, Justice, Athletic. Bonds: Poor, Nature. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Nadarr Bhenkumbyrznaax, Male Dragonborn Paladin 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)12 (+1) 9 (-1)11 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled gold crown (4000 gp). Gold and topaz bottle stopper cork (1600 gp). A roughly beaten golden orb (110 gp).


Social Check DCs


Grom Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Grom will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Layabout, Grom learned a great deal about his mother's area of expertise. A freak accident while working with his Mason mother left him crippled. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Extrovert, Philantrophist. Flaws: Disease. Bonds: Job, Religious. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Grom Clayden, Male Half-Orc Commoner 1
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Stealth -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 140 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Bertram Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his yellow robe and has his ceremonial dagger always slung over his shoulder. His long blonde hair reaches down to his waist. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Slaad in disguise. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Detective job and began his own company from there.

Motivation: He is greedy; and further expansion of business

Flaws: Depressed, Insane. Bonds: Adventurer, Job, Rich. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Bertram Qualanthri, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 17 (+3)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item.


Social Check DCs


Odo Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely brown suit with tan socks and a vest with buckled shoes. He wears his chestnut hair down. His eyes are green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and a deep hatred of drow

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Odo Wallace, Male Human Paladin 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 79 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)17 (+3) 14 (+2)17 (+3)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Red spinel (130 gp). Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs

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