Georgina Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She is portly but not overly obese. Her brown hair is smooth and relatively long. She has a tattooed face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born on a small isolated farm. She worked as a nervous Bricklayer and found it very stressful. She inherited the family business which she has now maintained for 15 years.
Motivation: She feels threatened by others; and to be a stylist again
Ideals: Philantrophist. Flaws: Secretive, Fearful. Bonds: Nature, Job. Occupation: Bricklayer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 gp. Rose (20 gp). Moss agate (15 gp).
Ahlyssa Conway, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'8". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a shortspear. She has wavy red hair. She wears large thick round spectacles.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in a small forest village. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She left for the west, certain she would find work there.
Motivation: Marry her brother to traveling adventurers.
Bonds: Nature, Slave, Family, Immigrant. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 58 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 40000 cp. 1 Minor magic item.
Beleth Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She typically wears green cloth garments or leather armor. She keeps her long red hair kept up in a rat tail. Her red eyes are passionate and lively.
Personality: She is happy with her job as a Cook. She turns her eye from what people do, preferring to live and let live. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of a Miner, who enjoyed hunting, Beleth was taken on many hunting expeditions. She has had some formal singing training, and achieved minor success. She now owns her own business.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Nature, Criminal record. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 320 gp. Finely wrought small gold bracelet (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).
Glim Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tan armored body suit, with a simple red line shooting up and back down. His hair is red and curly. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: To find somewhere to settle down.
Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Criminal record. Occupation: Bowyer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 14 (+2) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Celestial, Elven, Druidic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!


