Ogthrak Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large black mantle and cape that has been intricately interwoven into his grey robe. His golden hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Adventurer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he desires power and/or immortality
Ideals: Logical. Bonds: Has a crush, Job, Adventurer. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 55 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 12000 sp. Gold and topaz bottle stopper cork (300 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).
Avice Kensley, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a simple grey robe with green stripes complete with hood and is in decent physical shape. She keeps her black hair in a flapper bob. She has a dull look in her amber eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with her god.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Like her mother and her brother before her, after school she went straight into learning to become a Fortune-teller. She has worked as a Fortune-teller like her mother before her.
Motivation: A deep hatred of brigands; and many brigands want her driven away
Flaws: Disease, Antagonistic. Bonds: Religious, Job, Enemies. Occupation: Fortune-teller
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Vonana Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears an entirely brown suit with black socks and a vest with buckled shoes. She has done her best to style her silver hair to look like a famous performer. Her blue eyes dart from person to person.
Personality: She never swears and excessively uses polite adverbs when speaking. Vonana enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the west. Vonana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.
Motivation: Regain custody of her daughter; and she's looking for her big break
Ideals: Optimist. Flaws: Hedonist. Bonds: Immigrant, Adventurer, Family. Occupation: Bather
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 66 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 2000 sp.
Purson Despair, Male Tiefling [Permalink]
Personal [hide]
Description: This man usually wears his green robe and has his hand crossbow always slung over his shoulder, and sports empty pouches on his belt. His silver hair is drawn into a tight pony tail with a rose scrunchie. His white unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Interpreter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is a Hag in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Purson fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker, Fighting. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Fire opal (400 gp). Smoky quartz (30 gp). Violet garnet (1100 gp). Golden pearl (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


