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Advanced [show]


Right-Handed Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern woman typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. She has white fur. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Right-Handed is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Right-Handed was born the youngest of three triplets. Her first spouse was a Server, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She is compelled to act according to her religious beliefs; and doesn't want to be a body guard and was forced into it by her family

Ideals: Athletic, Joker. Flaws: PTSD. Bonds: Family, Religious. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Right-Handed Shoe, Female Tabaxi Commoner 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)17 (+3) 11 (+0)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 10
Languages Common, Terran, Draconic, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Trym Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. He wears his white hair down. His eyes are brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trym took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Trym never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: A deep hatred of dire rats; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, In love, Enemies. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Trym Teinithra, Male Half-Elf Cleric 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 5000 cp.


Social Check DCs


Ootah Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is almost excessively polite to everyone, even when angry. She uses divination through singing.

History: The child of southern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of brigands

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Ootah Wellington, Female Half-Orc Wizard 13
Medium (6'0") Half-Orc, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 58 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 3000 gp. Chrysoprase (20 gp). Golden yellow topaz (1200 gp). Onyx (20 gp). Star rose quartz (20 gp). Jet (100 gp). Black opal (600 gp). Golden pearl (100 gp). Blue quartz (8 gp). Brown-green garnet (100 gp). Freshwater pearl (8 gp). Banded agate (8 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gillyd Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tight fitting brown shirt and pants. With wild chestnut hair. She has gray eyes and a brown hat with a grey feather.

Personality: She likes to make people angry or surprised. Around other people she will do her best to conceal her emotions and appear jolly.

History: She served in the navy to pay for her family's outstanding loans. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many dire rats want her driven away

Flaws: Antagonistic, Shy. Bonds: Military, Debt, Enemies. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gillyd Aranore, Female Dwarf Adept 4
Medium (3'11") Dwarf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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