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NPC Generator

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Advanced [show]


Himo Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears light armors faded through time and improper care. His hair is red and very short. His eyes are a pleasant gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Flaws: Selfish, Disease. Bonds: Job, Rich. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Himo Othronus, Male Elf Barbarian 13
Medium (5'1") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 91 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)15 (+2) 12 (+1)7 (-2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +1 / 4d4-3, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his golden hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the west to a Courier, Fargrim learned a great deal about his father's area of expertise. His childhood dream was to be a Baker, but he was a colossal failure. He has worked as a Courier like his father before him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Job. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Fargrim Trueblood, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Percival Bristol, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a quarterstaff. His golden hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Percival hails from a village terrorized by drow. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined, Opinionated. Bonds: Poor, Enemies, Adventurer. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Percival Bristol, Male Human Expert 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 10 (+0)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Uadjit Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'6". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has moderate length rusty crest. Her eyes, though not visible through her cowl, are gold.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Uadjit enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Uadjit hails from a village terrorized by illithids. At some point she was captured by illithids and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by illithids. Uadjit was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against illithids

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Enemies, Slave. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Uadjit Hshhsstoroth, Female Dragonborn Warrior 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 3 Antitoxin. 4 Smokesticks. 4 Thunderstones.


Social Check DCs

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