Morthos Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears black trousers with red and black striped suspenders. He wears various colorful collared shirts. His brown hair is thinning but still full. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has all his life been fascinated with dancing.
History: Born to a pair of adventurers, Morthos grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to raise his children well; and to reunite with his old friends
Ideals: Joker, Artistic. Bonds: Adventurer, Family. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 |
Possessions: 100 gp.
Gunter Shipley, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with top hat, and sports empty pouches on his belt. He has brown hair. His eyes are likewise blue.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.
History: When he was but 8 years old his parents immigrated from the north. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved; and revenge
Ideals: Philantrophist, Optimist. Bonds: Enemies, Immigrant, Adventurer. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 4000 sp.
Brakka Holton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light black in addition to tight pants. She keeps her brown hair in a pixie cut. She wears round tiny glasses practically rammed into her face.
Personality: She has always had a great fascination with Dwarven culture. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When she was but 6 years old her parents immigrated from the north. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Brakka took refuge in the old dungeon and found the beat up sai and armor she uses now. Since then, she has sought to make the best of life.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Nature, Religious. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 350 gp.
Bune Wrath, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is dressed in a clean green cloak covering her clean studded leather. She has wavy white hair. Her red eyes dart from person to person.
Personality: This woman loves music and to teach people music more than just about anything. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a criminal king-pin and mafia family She has had some formal music training, and achieved minor success. Being a Stableman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has decided she is irredeemable
Ideals: Artistic, Fighting, Joker. Bonds: Poor, Criminal record. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 18 (+4) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 300 gp. Deep green spinel (150 gp). Brown-green garnet (150 gp). Lapis lazuli (12 gp). Sard (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

