Cloak Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his left hand. His beige fur has been sun bleached extensively. His copper eyes lackadaisically let the world flow into them.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 3 years old his parents immigrated from the west. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: He wants revenge against goblins; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Emotional. Bonds: In love, Slave, Immigrant, Enemies. Occupation: Crown-heir
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Gerald Appleton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown coat over a black low-cut shirt, and a small hat upon his head and is in decent physical shape. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Bonds: Job, Immigrant, Adventurer, Nature, Enemies. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 600 sp. 1 Chain shirt.
Eiravel Othronus, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his chestnut hair down. His violet eyes are slightly larger than normal.
Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Eiravel was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Ideals: Philantrophist, Persistence. Flaws: Insane, Mundane. Bonds: Job. Occupation: Server
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 50 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial, Giant
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp. Alexandrite (1600 gp). Deep blue spinel (1600 gp).
Mara Iathrana, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she typically wears blue cloth garments or leather armor. With wild auburn hair. This hazel eyed northerner is not easily forgotten.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a xeno-phobe, disliking non-Elves.
History: She got into the Herbalist business at a young age. Mara was born on a far northern forest where she grew up under the tutelage of her father, an expert Herbalist. She became a Herbalist soon after.
Motivation: Marry her sister to traveling adventurers; and wants to raise her children well
Flaws: Mundane, Racist. Bonds: Job, Immigrant, Family. Occupation: Herbalist
Voice: Slurs words
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Red-brown spinel (110 gp).
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