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NPC Generator

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Advanced [show]


Hubert Ainsley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a brown and grey handkerchief worn on his left side. His black hair is heavily combed to the left. His amber unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He has had some formal music training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a adventurer and was forced into it by his family

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Rich, Adventurer, Family. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Hubert Ainsley, Male Human Warlock 11
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Athletics +7, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 3000 gp. 1 Minor magic item.


Social Check DCs


Mara Teinithra, Female Elf [Permalink]

Personal [hide]

Description: This woman wears tan painted combat armor at almost all times, and sports empty pouches on her belt. Her silver hair is knotted and matted. She is baby faced.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mara. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Mara Teinithra, Female Elf Paladin 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Art Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur is short and black. Her fierce copper eyes like to dwell on things.

Personality: She can speak with the recently deceased. She is skeptical of what others tell her and is slow to trust.

History: She comes from a rich western family. From there she went from mercenary job to mercenary job. She has built up a small fortune and can afford her own way.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Criminal record. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Art Of Wine, Female Tabaxi Barbarian 4
Medium (4'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 16 (+3)17 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item.


Social Check DCs


Bree Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is brown and very short. Her eyes are a pleasant amber.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her job bores her to no end. She has decided to make it more interesting.

History: She is a Yochlol in disguise. As a young adult she joined a group advocating for an improvement in Halfling conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels threatened by others; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Racist, Antagonistic, Fearful. Bonds: Adventurer, Criminal record. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Bree Glenfellow, Female Halfling Warrior 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 27 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)4 (-3) 14 (+2)8 (-1)
Skills Insight +5, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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