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NPC Generator

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Advanced [show]


Fallond Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). His brown hair is drawn into a tight pony tail with a card scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: He has always had a great fascination with Dwarven culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Layabout, his mother struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Racist. Bonds: Poor, Adventurer, Nature. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Fallond Eversharp, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)7 (-2) 8 (-1)12 (+1)
Skills Nature +0, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Ozyman Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is long and chestnut with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. This green eyed northerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Ozyman managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Professionalism, Impeccable. Bonds: Criminal record, Military, Rich. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Ozyman Underfoot, Male Halfling Druid 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 sp. Banded agate (10 gp). Rose (70 gp). Sard (70 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Nuraval Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a slight overbite and is overall scrawny. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of goblins once and for all.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Enemies, Adventurer, Family. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Nuraval Daraln, Male Dwarf Warlock 10
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 8
Hit Points 77 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)11 (+0) 19 (+4)5 (-3)
Skills Animal Handling +8, Stealth +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. He wears a wide-brimmed hat to hide his balding. His green eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Brewer and found it very stressful. He has set out to sabotage the competition.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Job, In love. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Left-Handed Of Wine, Male Tabaxi Expert 3
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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