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NPC Generator

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Advanced [show]


Heward Blyth, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are hazel and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the north. Like his father and his brother before him, after school he went straight into learning to become a Cook. He inherited the family business which he has now maintained for 14 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Professionalism, Fighting. Bonds: Poor, Job. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Blyth, Male Human Aristocrat 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 10 (+0)16 (+3)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. Freshwater pearl (9 gp). Zircon (70 gp). Rhodochrosite (9 gp). Bloodstone (70 gp). 1 Half-Plate. 1 Full Plate.


Social Check DCs


Baelitae Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow small hat and yellow clothes. She has a slight overbite and is overall scrawny. Her auburn hair, when down, is lengthy. She has several tiny amethyst earrings on each ear.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born in the east, but her parents moved at a very young age to the south. She found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Joker, Artistic. Bonds: Rich, Family, Immigrant, Adventurer. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Baelitae Firahel, Female Half-Elf Commoner 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)5 (-3) 17 (+3)17 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 200 gp.


Social Check DCs


Irann Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is physically well-built. Her hair is red and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Stoic and calm, she prefers to meditate than take action. She is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was granted druidic powers by her dying brother.

Motivation: Someone believes her a fraud.

Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Irann Drover, Female Half-Elf Paladin 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Dazzazn Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He wears his bronze crest up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Persistence. Flaws: Insane, PTSD. Bonds: Rich. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Dazzazn Hashphronyxadyn, Male Dragonborn Aristocrat 5
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Giant, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Chrysoberyl (50 gp).


Social Check DCs

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