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NPC Generator

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Lvl.
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Seed

Advanced [show]


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear grey clothing when he does not wear armor. His whole body is exceptionally muscular. He wears his silver hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born blind and as such lacked many opportunities for work. Nalral was born on a far southern plains where he grew up under the tutelage of his father, an expert Armorer. He left for the south, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Insomniac, Addict, Insane, Disease. Bonds: Immigrant, Criminal record. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Nalral Aranore, Male Dwarf Commoner 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)6 (-2) 16 (+3)13 (+1)
Skills History +0, Investigation +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 210 gp.


Social Check DCs


Art In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. Her fur is short and beige. Her fierce green eyes like to dwell on things.

Personality: Abrasive and pushy, she has a hard time making friends. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Art was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Art's mother didn't care for her much, and the feeling was mutual. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant, In love. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Art In Shadow, Female Tabaxi Bard 6
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)12 (+1) 7 (-2)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 4000 sp. 1 Masterwork Common Melee.


Social Check DCs


Artin Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. She keeps her long white hair kept up in a rat tail. She has several tiny aquamarine earrings on each ear.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invites people to come help in her community garden.

History: She was always a brilliant, if unscrupulous mind. She struck it rich when she found rare goods in large quantities. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Artin Goblinbane, Female Dwarf Monk 6
Medium (4'3") Dwarf, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)7 (-2) 14 (+2)9 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 60000 cp. Eye agate (10 gp). Deep green spinel (100 gp). Carnelian (60 gp). Aquamarine (1500 gp). 1 Minor magic item.


Social Check DCs


Egelina Blyth, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a grey poncho over her likewise colored trousers and shirt. She is physically well-built. She wears a wide-brimmed hat to hide her balding. She has a dull look in her amber eyes.

Personality: She is happy with her job as a Tanner. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.

History: Born in the north to a Tanner, Egelina learned a great deal about her mother's area of expertise. She has had some formal singing training, and achieved minor success. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Egelina Blyth, Female Human Adept 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 800 sp.


Social Check DCs

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