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NPC Generator

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Advanced [show]


Mamnen Flight, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black armored body suit, with a simple white line shooting up and back down. He wears a broad hat to cover his moderate length white hair. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. When Mamnen reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Philantrophist. Bonds: Immigrant, Military. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Mamnen Flight, Male Tiefling Commoner 4
Medium (6'9") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)18 (+4) 9 (-1)14 (+2)
Skills Athletics +5, Investigation +6
Senses Passive Perception 9
Languages Common, Goblin, Elven, Druidic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +6

Possessions: 200 gp. A roughly beaten golden orb (170 gp).


Social Check DCs


Caramip Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She typically wears blue cloth garments or leather armor. She keeps her long brown hair kept up in a rat tail. Her amber eyes are slightly larger than normal.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Caramip grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She now spends her time doing works of charity.

Motivation: To be a Knight again; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Depressed, Secretive. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Caramip Sympony, Female Gnome Monk 5
Small (3'6") Gnome, Lawful Good (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)18 (+4) 15 (+2)15 (+2)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Druidic, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 800 gp. Lapis lazuli (9 gp).


Social Check DCs


Brakka Ryland, Female Half-Orc [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. She wears her brown hair up in a very large beehive style do. Her gray eyes peer out from beneath her top white hat.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Brakka lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Doctor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has set out to sabotage the competition.

Motivation: Doesn't want to be a Herbalist and was forced into it by her family; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Depressed, Fearful. Bonds: Family, Job. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Brakka Ryland, Female Half-Orc Expert 3
Medium (6'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Vondal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey costume with the symbols of strength on his torso. He has a very tight haircut. He has violet eyes and a grey hat with a brown feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Vondal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Athletic, Logical, Gifted. Flaws: Antagonistic. Bonds: Nature. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Vondal Trollbleeder, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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