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NPC Generator

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Advanced [show]


Pearl Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'8" and wears very tight pants and wife beaters, though occasionally she sports a white coat. Her right leg appears badly burned and disfigured. She keeps her golden hair in a pixie cut. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Pearl has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and she desires power and/or immortality

Ideals: Justice. Flaws: Addict, Antagonistic, Disease. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Pearl Honeypot, Female Halfling Barbarian 4
Small (2'8") Halfling, Chaotic Evil (CR 4)
Armor Class 16
Hit Points 24 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 7 (-2)12 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gurdis Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dark leathers with embroidery. She keeps her golden hair in a flapper bob. Her eyes are a pleasant blue.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gurdis was born the youngest of three triplets. Her first spouse was a Crown-heir, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and her relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Gurdis Daraln, Female Dwarf Cleric 11
Medium (4'2") Dwarf, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 60 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills History +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times, and he perpetually has his bastard sword ready. His hair is long and blonde with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Immigrant. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Quarion Shupe, Male Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his bastard sword. He wears his gray fur up. His blue eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north, but his parents moved at a very young age to the south. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Justice. Bonds: Criminal record, Immigrant. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Edge Plume, Male Tabaxi Monk 6
Medium (5'0") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 14 (+2)9 (-1)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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