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NPC Generator

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Advanced [show]


Manea Merit, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, green cloak. Her hair is short and red. She is baby faced.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born blind and as such lacked many opportunities for work. Over the years she perfected her riding and shooting skills. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Nature, Adventurer, Slave. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Manea Merit, Female Tiefling Fighter 3
Medium (5'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jet (90 gp). Lapis lazuli (5 gp). White pearl (90 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Flask Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports a flattop fur cut. She tend to wears goggles to shield her eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A true patriot, Flask would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Flask hails from a village terrorized by illithids. In her 11th year, her parents were killed by a illithids raid, leaving Flask alone in the world. After a stint in an orphanage, she was adopted. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is currently in port desperately looking for someone to get her out; and many illithids want her driven away

Ideals: Logical. Flaws: Shy. Bonds: Military, Enemies, Slave. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Flask Timber, Female Tabaxi Fighter 7
Medium (5'1") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dara Aloro, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of luck on her torso. She has a moderate pudge and is not very fit. She has dyed her greying white hair a little too much giving a sharp white color. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the east to a Farmer, Dara learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hasn't been sleeping well lately.

Motivation: Meet up once more with her childhood friend; and to get a good night's sleep

Ideals: Opinionated. Flaws: Shy, Insomniac. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Dara Aloro, Female Elf Commoner 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Everard Deighton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a grey suit. With bright silver hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.

History: He got into the Sage business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To clean up the streets; and to reunite with his absent father

Ideals: Professionalism. Flaws: Sensitive. Bonds: Job, Family, Guardian. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Everard Deighton, Male Human Commoner 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Moonstone (80 gp).


Social Check DCs

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