Mehen Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a faded coat and loose pants complete with small hat. His crest is greying and his face has many wrinkles. His eyes are red and catlike.
Personality: He has always had a great fascination with Tiefling culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is a Doppelganger in disguise. Mehen was born on a far western desert where he grew up under the tutelage of his mother, an expert Map Maker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality
Ideals: Entrepeneur, Impeccable. Flaws: Racist. Bonds: Adventurer, Immigrant. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 11)
Armor Class 10
Hit Points 3 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 7 (-2) | 7 (-2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 18
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 3200 gp. Large well-done wool tapestry (100 gp). A necklace of small pink pearls (6000 gp). Black velvet mask with numerous citrines (110 gp). Silver comb with moonstones (1000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp).
Paggen Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His skin is fair and his fingers are delicate and long. He has dyed his greying red hair a little too much giving a sharp red color. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Fisher like his father before him.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Passionate. Bonds: Adventurer, Mentor, Job. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 84 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +4
Possessions: 100 pp. 1 Medium magic item.
Werydd Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She usually wears her grey robe and has her lance always slung over her shoulder. Her white hair is still thick. She is baby faced.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of orcs once and for all.
History: Born in the west her family was never financially stable. A gifted student she started as a Fortune-teller, but she got bored and became a Stableman. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job
Ideals: Joker. Bonds: Enemies, Poor, Job, Adventurer. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Gardain Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his lance always slung over his shoulder. He has a moderate pudge and is not very fit. His chestnut hair has been sun bleached extensively. His fierce gray eyes like to dwell on things.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal singing training, and achieved minor success. He inherited the family business which he has now maintained for 12 years.
Motivation: An old rival family wants him found; and doesn't want to be a spice merchant and was forced into it by his family
Ideals: Joker, Artistic. Bonds: Mentor, Job, Family. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 210 gp. An abacus with copper, silver and gold markers (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!


