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NPC Generator

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Advanced [show]


Riardon Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Layabout does. His skin is fair and his fingers are delicate and long. He has done his best to style his silver hair to look like a famous performer. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Layabout soon after.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Bonds: Job, Religious, Family, Slave. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Riardon Yaeldrin, Male Elf Adept 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp.


Social Check DCs


Silvo Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red shirt with thin yellow vertical stripes and red pants. His chestnut hair is smooth and relatively long. His green eyes dart from person to person to random spaces in the air.

Personality: Silvo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: Silvo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Carpenter, but he was a colossal failure. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Extrovert, Logical. Bonds: Poor, Job. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Silvo Nimblefingers, Male Halfling Aristocrat 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)15 (+2) 12 (+1)18 (+4)
Skills Athletics +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Halfling, Terran, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 80 gp. Violet garnet (300 gp).


Social Check DCs


Flask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple grey line shooting up and back down. He is physically well-built. His fur, while still mostly cinnamon, has prominent grey streaks. His yellow eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark

Bonds: Enemies, Adventurer, Slave, Immigrant. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Flask Of Clay, Male Tabaxi Aristocrat 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 19 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 5 (-3)9 (-1) 11 (+0)17 (+3)
Skills Deception +7, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold dragon comb with red garnet eye (900 gp). Embroidered and bejeweled glove (1000 gp). A delicate brass dragon egg (90 gp). Jeweled gold crown (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Lavinia Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She dresses in red turtlenecks beneath a black coat with tan slacks, and her gloved hand is found clutching a greatsword. Her blonde hair is knotted and matted. Her eyes are likewise amber.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Lavinia Bigheart, Female Halfling Wizard 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 4 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)9 (-1) 13 (+1)14 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Black star sapphire (700 gp). Eye agate (8 gp).


Social Check DCs

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