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NPC Generator

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Advanced [show]


Roger Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has gleaming, smiling blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He has worked as a Bricklayer like his mother before him.

Motivation: To be a Bounty Hunter again; and he'd like to take his coworkers down a peg

Flaws: Mundane, Antagonistic. Bonds: Rich, Military, Job. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Roger Blythe, Male Human Paladin 11
Medium (5'10") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 12 (+1)18 (+4)
Skills Animal Handling +5, Intimidation +8
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2900 gp. Gold and ruby ring (2000 gp). Silver ewer (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan painted combat armor at almost all times. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of southern immigrants he idolized his mother. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Bonds: Immigrant, In love, Rich. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Frouse Horcusporcus, Male Gnome Rogue 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bernard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his black hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the west to a Blacksmith, Bernard learned a great deal about his mother's area of expertise. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bernard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Enemies, Job. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Bernard Staurheim, Male Human Adept 11
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +5, Religion +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1300 gp. Tourmaline (80 gp). Malachite (8 gp). Iolite (50 gp). Violet garnet (900 gp). Jet (80 gp).


Social Check DCs


Bree Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears skinny pants and wears a red and white robe with the hood down. She keeps her long silver hair kept up in a rat tail. Her eyes, though not visible through her cowl, are green.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Bree was raised in a hard working conservative environment. Bree liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Athletic, Passionate. Bonds: In love, Job, Nature. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Bree Smoothhands, Female Halfling Fighter 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)11 (+0) 16 (+3)11 (+0)
Skills Athletics +3, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6

Possessions: 6000 sp. Eyepatch with mock eye of sapphire and moonstone (1900 gp).


Social Check DCs

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