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NPC Generator

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Advanced [show]


Azza Merit, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. She keeps her chestnut hair in a flapper bob. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She is very quiet and rarely speaks above a whisper. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: The child of a Shoemaker, who enjoyed hunting, Azza was taken on many hunting expeditions. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She became a Gardener soon after.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Rich, Family, Nature, Job. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Azza Merit, Female Tiefling Barbarian 2
Medium (4'9") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 1100 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Quillathe Berevan, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is kept up in a ponytail inside a top hat. Her eyes are violet and she is always smoking a pipe.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a ruthless business woman, a trait she acquired from her father.

History: She was raised in a plains tribe. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Entrepeneur, Passionate. Bonds: Poor, Nature, Religious. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Quillathe Berevan, Female Elf Sorcerer 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp.


Social Check DCs


Audhild Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" western woman, she is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by orcs. Audhild was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: To get a good night's sleep; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic, Disease, Insomniac. Bonds: Enemies. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Audhild Deepdelver, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 70 gp. Blue star sapphire (600 gp). Golden pearl (130 gp).


Social Check DCs


Markosian Severity, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She has styled her brown hair well, parting it to the right. She has several tiny amber earrings on each ear.

Personality: She is happy with her job as a Stableman. She turns her eye from what people do, preferring to live and let live. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Markosian took refuge in the ruined castle and found the beat up crossbow and armor she uses now. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: She is not mentally stable, and does not behave rationally; and to be a actor again

Flaws: Insane. Bonds: Rich, Job, Military, Nature. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Markosian Severity, Female Tiefling Rogue 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 15 (+2)12 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. Deep blue spinel (900 gp). Eye agate (7 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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