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NPC Generator

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Advanced [show]


Conrad Deighton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 8 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Bonds: Rich, Job, Adventurer, Immigrant. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Deighton, Male Human Monk 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp. White pearl (40 gp).


Social Check DCs


Beiro Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. He has dyed his greying black hair a little too much giving a sharp black color. His fierce gray eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Beiro is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Beiro was raised in a hard working conservative environment. He worked as a nervous Merchant and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off his debts; and meet up once more with his childhood friend

Ideals: Justice. Bonds: Rich, Family, Job, Adventurer, Debt. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Beiro Goltorah, Male Half-Elf Warrior 15
Medium (5'1") Half-Elf, Neutral Good (CR 15)
Armor Class 14
Hit Points 123 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 19 (+4)13 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4

Possessions: 8000 gp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Medium magic item.


Social Check DCs


Jade Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is red and very short. His yellow eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Enemies, Military, Family. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Jade Prim Posies, Male Tabaxi Paladin 4
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Gurdis Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is kept up in a ponytail inside a deerstalker hat. This green eyed northerner is not easily forgotten.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gurdis is combative with any and all who dare try her patience in the slightest.

History: Born in the north to a Shipwright, Gurdis learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: To clean up the streets; and she desires power and/or immortality

Ideals: Justice. Flaws: Terse. Bonds: Job, Adventurer, Guardian. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Gurdis Eversharp, Female Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 280 gp.


Social Check DCs

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