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NPC Generator

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Advanced [show]


Ootah Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She is portly but not overly obese. Her moppish auburn hair is in a traditional bowl cut. Her amber eyes are slightly larger than normal.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a minor phobia of water and hates getting wet.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ootah took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She now spends her time doing works of charity.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and a strong sense of loyalty to tabaxi people

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Nature, Debt. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Ootah Barton, Female Half-Orc Paladin 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan, Auran
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 70000 cp. Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). Silver pearl (60 gp). Tourmaline (60 gp).


Social Check DCs


Driindar Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her green crest is smooth and relatively long. She is baby faced.

Personality: She is happy with her job as a Map Maker. She turns her eye from what people do, preferring to live and let live. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Body Guard, but she got bored and became a Map Maker. She used her abilities to trick people and travel the world for free.

Motivation: She's looking for her big break; and further expansion of business

Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Driindar Ghaallixirn, Female Dragonborn Druid 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 7 (-2)14 (+2)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Tourmaline (150 gp). Citrine (20 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Drogo Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large grey mantle and cape that has been intricately interwoven into his yellow robe. His red hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a brothel owner, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Selfish. Bonds: Adventurer, Mentor. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Drogo Budd, Male Human Wizard 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1000 cp.


Social Check DCs


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Rich. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Zook Ironhide, Male Gnome Rogue 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)15 (+2) 7 (-2)13 (+1)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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