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NPC Generator

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Advanced [show]


Nadarr Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His crest is greying and his face has many wrinkles. He has a dull look in his gold eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Nadarr hails from a village terrorized by brigands. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist, Logical. Bonds: Poor, Enemies. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Nadarr Skaarzborroosh, Male Dragonborn Rogue 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. 3 Alchemist’s fire.


Social Check DCs


Caramip Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female prefers to wear tan clothing when she does not wear armor. She is tall, broad shouldered and powerfully built. Her hair is cut close to her head. She has a dull look in her hazel eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She always tries to repair and not replace. It was this mentality that drove her into the Fortune-teller business.

History: Caramip was born in the north. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.

Motivation: To protect her home; and to clean up the streets

Ideals: Joker, Persistence, Philantrophist. Bonds: Military, Guardian. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Caramip Garrick, Female Gnome Rogue 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 11000 cp. 1 Climber’s kit. 1 Silver holy symbol.


Social Check DCs


Dabbledob Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a monstrous two handed axe. He has a red handlebar mustache and slicked back red hair. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and he is content

Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Dabbledob Albaratie, Male Gnome Druid 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 18 (+4)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +0, History +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Seraphina Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This western woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to loving parents in a slum to the west. She found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she is a bit of a kleptomaniac

Flaws: Insane. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seraphina Shadowquick, Female Halfling Druid 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Nature +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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